Cosmic Oddity Studio

Driven by passion, orbiting
at the heart of our own universe

Independent studio specializing in the creation of original video game experiences and the co-development of ambitious titles.

Our Games & Projects
In development — God Game Tower Defense

Babel Rising Reborn & Nemesis

A hit game returns, rebuilt in Unreal Engine for a new generation of players and everyone who loved the original. Take on the role of a vengeful god and unleash your divine powers to stop humanity from reaching the heavens. Easy to pick up, satisfying to master, and faithful to the spirit of the original. Reborn brings Babel Rising to modern platforms with enhanced visuals, refined controls, and the complete original experience. It is the first step in the return of the franchise — and the beginning of something new.

Mission : IP Owner / Developper
Babel Rising Reborn & Nemesis
Services & Expertise

Co-development

Full support for production, cross-platform porting, and pipeline optimization.

About Us

Cosmic Oddity Studio was born from the meeting of two complementary backgrounds and a shared passion for video games.

Cyril Labordrie, an engineer and experienced technology leader, brings a deep technical background and a hands-on understanding of game development. Michel Bams, an entrepreneur and industry executive, brings his experience in management, business development and creating new ventures.

After several decades in the industry, we decided to put that experience to work on a simple ambition: to create the games we want to make, with small, focused teams and the pleasure of building each project.

Cosmic Oddity is, first and foremost, an independent studio built around the freedom to create the games we believe in.

Contact

For any inquiries or collaboration opportunities:

business@cosmic-oddity.com